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Beginning Game Development: 2.5D Platform Games, by Lem Apperson

Beginning Game Development: 2.5D Platform Games, by Lem Apperson

Beginning Game Development: 2.5D Platform Games

2.5D Platformer-Character Animations, by Kenny McLachlan

How to Build and Test your Unity Games!, by Joshua Kroeker

Phase II: Pickup Collect. Objective: When the player presses the

Thimbleweed Park Blog- Patch Notes

Thomas Mauro - Technical Support Associate - AT&T

Scott R. Looney - Professional Unity Developers Program

Natalia DaLomba - Founder & Game Developer - Star Force Games

Vulpine preview: armed to the teeth

December, 2014

Matt Bennett - Owner/Operator ecommerce Business - Creative